“Baldur’s Gate 3 is targeting 60fps and we’re close to achieving that on the platform but need a bit more extra time,” Larian said in its community update. The framerate will be lower when played two-player split-screen co-op. It’s worth noting the 60fps goal for Baldur’s Gate 3 on PS5 relates to single-player only. The PS5 version of Baldur’s Gate 3 is delayed slightly to help Larian hit the 60 frames per second performance goal it has for the sprawling role-playing game on console. Because we've been sitting on this game for a long time, too. “So we had to figure out, do we want to shove everything out at the same time because we are trying to get a simultaneous release, or not? We figured, it's there, they've been waiting for such a long time. And there's only so much time they have in their busy gaming schedules. “There's always going to be competition and games coming out at the same time, but we had this PC version we were sitting on and we were saying, there's a window there where players will be able to spend their time playing the games they want to play. You've got Zelda, you've got Diablo 4, you've got Starfield, Final Fantasy, there's a bunch of others I'm not mentioning. I don't think we've had as busy a year as this in a long time. “But I don't know if you've looked at the rest of the year, it's a super busy period. “I know the comparison is inevitable of course because it's coming out,” Vincke said.
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